Selected Publications The full list can be found on my Google Scholar profile
              
                Deriving Selection Techniques for GUIs based on the Multiple Process Model
                
D. Yu, J. Roberts, K. Hornbæk, J. Bergström
CHI Conference on Human Factors in Computing Systems (CHI '25), 2025
                
              
            D. Yu, J. Roberts, K. Hornbæk, J. Bergström
CHI Conference on Human Factors in Computing Systems (CHI '25), 2025
              
                Tendon Vibration for Creating Movement Illusions in Virtual Reality
                
M. Cibulskis, D. Yu, E. Mortensen, W. Hassan, M. Christensen, J. Bergström
CHI Conference on Human Factors in Computing Systems (CHI '25), 2025
🏅 Honorable Mention Award at CHI 2025
            M. Cibulskis, D. Yu, E. Mortensen, W. Hassan, M. Christensen, J. Bergström
CHI Conference on Human Factors in Computing Systems (CHI '25), 2025
🏅 Honorable Mention Award at CHI 2025
              
                A Concept at Work: A Review of Motivations, Operationalizations, and Conclusions in VR Research about Presence
                
C. Xiao, D. Yu, K. Hornbæk, J. Bergström
CHI Conference on Human Factors in Computing Systems (CHI '25), 2025
                
              
            C. Xiao, D. Yu, K. Hornbæk, J. Bergström
CHI Conference on Human Factors in Computing Systems (CHI '25), 2025
              
                Object Selection and Manipulation in VR Headsets: Research Challenges, Solutions, and Success Measurements
                
D. Yu, T. Dingler, E. Velloso, J. Goncalves
ACM Computing Surveys, 2024
                
              
            D. Yu, T. Dingler, E. Velloso, J. Goncalves
ACM Computing Surveys, 2024
              
                From Research to Practice: Survey and Taxonomy of Object Selection in Consumer VR Applications
                
M. Maslych, D. Yu, A. Ghasemaghaei, Y. Hmaiti, E. S. Martinez, D. Simon, E. M. Taranta II, J. Bergström, J. J. LaViola Jr.
2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '24), 2024
                
              
            M. Maslych, D. Yu, A. Ghasemaghaei, Y. Hmaiti, E. S. Martinez, D. Simon, E. M. Taranta II, J. Bergström, J. J. LaViola Jr.
2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '24), 2024
              
                Metrics of Motor Learning for Analyzing Movement Mapping in Virtual Reality
                
D. Yu, M. Cibulskis, E. Mortensen, M. Christensen, J. Bergström
CHI Conference on Human Factors in Computing Systems (CHI '24), 2024
🏅 Honorable Mention Award at CHI 2024
            D. Yu, M. Cibulskis, E. Mortensen, M. Christensen, J. Bergström
CHI Conference on Human Factors in Computing Systems (CHI '24), 2024
🏅 Honorable Mention Award at CHI 2024
              
                Modeling Temporal Target Selection: A Perspective from Its Spatial Correspondence
                
D. Yu, B. Syiem, A. Irlitti, T. Dingler, E. Velloso, J. Goncalves
CHI Conference on Human Factors in Computing Systems (CHI '23), 2023
                
                
                
              
            D. Yu, B. Syiem, A. Irlitti, T. Dingler, E. Velloso, J. Goncalves
CHI Conference on Human Factors in Computing Systems (CHI '23), 2023
              
                Predicting Gaze-based Target Selection in AR Headsets based on Eye and Head Endpoint Distributions
                
Y. Wei, R. Shi, D. Yu, Y. Wang, Y. Li, L. Yu, H. N. Liang
CHI Conference on Human Factors in Computing Systems (CHI '23), 2023
                
              
            Y. Wei, R. Shi, D. Yu, Y. Wang, Y. Li, L. Yu, H. N. Liang
CHI Conference on Human Factors in Computing Systems (CHI '23), 2023
              
                Point- and Volume-based Multi-Object Acquisition in VR
                
Z. Wu, Difeng Yu, J. Goncalves
IFIP Conference on Human-Computer Interaction (INTERACT '23), 2023
                
              
            Z. Wu, Difeng Yu, J. Goncalves
IFIP Conference on Human-Computer Interaction (INTERACT '23), 2023
              
                Optimizing the Timing of Intelligent Suggestion in Virtual Reality
                
D. Yu, R. Desai, T. Zhang, H. Benko, T. R. Jonker, A. Gupta
The ACM Symposium on User Interface Software and Technology (UIST '22), 2022
                
                
              
            D. Yu, R. Desai, T. Zhang, H. Benko, T. R. Jonker, A. Gupta
The ACM Symposium on User Interface Software and Technology (UIST '22), 2022
              
                Blending On-Body and Mid-Air Interaction in Virtual Reality
                
D. Yu, Q. Zhou, T. Dingler, E. Velloso, J. Goncalves
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '22), 2022
                
                
              
            D. Yu, Q. Zhou, T. Dingler, E. Velloso, J. Goncalves
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '22), 2022
              
                Movement Guidance using a Mixed Reality Mirror
                
Q. Zhou, A. Irlitti, D. Yu, J. Goncalves, E. Velloso
ACM Designing Interactive Systems Conference (DIS '22), 2022
                
              
            Q. Zhou, A. Irlitti, D. Yu, J. Goncalves, E. Velloso
ACM Designing Interactive Systems Conference (DIS '22), 2022
              
                iText: Hands-free Text Entry on an Imaginary Keyboard for Augmented Reality Systems
                
X. Lu, D. Yu, H. N. Liang, J. Goncalves
The ACM Symposium on User Interface Software and Technology (UIST '21), 2021
                
                
              
            X. Lu, D. Yu, H. N. Liang, J. Goncalves
The ACM Symposium on User Interface Software and Technology (UIST '21), 2021
              
                Gaze-Supported 3D Object Manipulation in Virtual Reality
                
D. Yu, X. Lu, R. Shi, H. N. Liang, T. Dingler, E. Velloso, J. Goncalves
CHI Conference on Human Factors in Computing Systems (CHI '21), 2021
                
                
              
            D. Yu, X. Lu, R. Shi, H. N. Liang, T. Dingler, E. Velloso, J. Goncalves
CHI Conference on Human Factors in Computing Systems (CHI '21), 2021
              
                Fully-Occluded Target Selection in Virtual Reality
                
D. Yu, Q. Zhou, J. Newn, T. Dingler, E. Velloso, J. Goncalves
IEEE Transactions on Visualization and Computer Graphics (IEEE ISMAR '20 Special Issue), 2020
🏅 Best Paper Nominee at ISMAR 2020
            D. Yu, Q. Zhou, J. Newn, T. Dingler, E. Velloso, J. Goncalves
IEEE Transactions on Visualization and Computer Graphics (IEEE ISMAR '20 Special Issue), 2020
🏅 Best Paper Nominee at ISMAR 2020
              
                Eyes-free Target Acquisition During Walking in Immersive Mixed Reality
                
Q. Zhou, D. Yu, M. N. Reinoso, J. Newn, J. Goncalves, E. Velloso
IEEE Transactions on Visualization and Computer Graphics (IEEE ISMAR '20 Special Issue), 2020
                
              
            Q. Zhou, D. Yu, M. N. Reinoso, J. Newn, J. Goncalves, E. Velloso
IEEE Transactions on Visualization and Computer Graphics (IEEE ISMAR '20 Special Issue), 2020
              
                Exploration of Hands-free Text Entry Techniques For Virtual Reality
                
X. Lu, D. Yu, H. N. Liang, W. Xu, Y. Chen, X. Li, K. Hasan
2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '20), 2020
                
              
            X. Lu, D. Yu, H. N. Liang, W. Xu, Y. Chen, X. Li, K. Hasan
2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '20), 2020
              
                Engaging Participants during Selection Studies in Virtual Reality 
                
D. Yu, Q. Zhou, B. Tag, T. Dingler, E. Velloso, J. Goncalves
The 27th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR '20), 2020
                
                
              
            D. Yu, Q. Zhou, B. Tag, T. Dingler, E. Velloso, J. Goncalves
The 27th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR '20), 2020
              
                Reading on 3D Surfaces in Virtual Environments
                
C. Wei, D. Yu, T. Dingler
The 27th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR '20), 2020
                
              
            C. Wei, D. Yu, T. Dingler
The 27th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR '20), 2020
              
                Modeling Endpoint Distribution of Pointing Selection Tasks in Virtual Reality Environments
                
D. Yu, H. N. Liang, X. Lu, K. Fan, B. Ens
ACM Transactions on Graphics (SIGGRAPH Asia '19), 2019
                
                
                
              
            D. Yu, H. N. Liang, X. Lu, K. Fan, B. Ens
ACM Transactions on Graphics (SIGGRAPH Asia '19), 2019
              
                DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays
                
D. Yu, H. N. Liang, X. Lu, T. Zhang, W. Xu
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '19), 2019
                
              
            D. Yu, H. N. Liang, X. Lu, T. Zhang, W. Xu
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '19), 2019
              
                Design and Evaluation of Visualization Techniques of Off-Screen and Occluded Targets in Virtual Reality Environments
                
D. Yu, H. N. Liang, K. Fan, H. Zhang, C. Fleming, K. Papangelis
IEEE Transactions on Visualization and Computer Graphics, 2019
                
                
              
            D. Yu, H. N. Liang, K. Fan, H. Zhang, C. Fleming, K. Papangelis
IEEE Transactions on Visualization and Computer Graphics, 2019
            
              Evaluating Engagement Level and Analytical Support of Interactive Visualizations in Virtual Reality Environments
              
F. Lu, D. Yu, H. N. Liang, W. Chen, K. Papangelis, and N. M. Ali
2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '18), 2018
              
              
            
          F. Lu, D. Yu, H. N. Liang, W. Chen, K. Papangelis, and N. M. Ali
2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '18), 2018
            
              PizzaText: Text Entry for Virtual Reality Systems Using Dual Thumbsticks
              
D. Yu, K. Fan, H. Zhang, D. V. Monteiro, W. Xu, and H. N. Liang
IEEE Transactions on Visualization and Computer Graphics (IEEE ISMAR '18 Special Issue), 2018
              
              
            
          D. Yu, K. Fan, H. Zhang, D. V. Monteiro, W. Xu, and H. N. Liang
IEEE Transactions on Visualization and Computer Graphics (IEEE ISMAR '18 Special Issue), 2018